[#Compass capture] Detailed explanation of the performance and status of Thorn -Yuriev

『#コンパス 戦闘摂理解析システム オフィシャルアートブック2018』好評発売中!【Amazonでこの本を購入】 【Amazonで電子書籍を購入】

[Conclusion] Powerful but glass gunner

Torn implemented on January 28, 2019.He is a very popular character with a very adorable appearance and a very popular character.

There was a character from the illustration of the UR card, and was greeted with enthusiasm.

In this article, we will re -examine the advantages and turns of Thorn.

⇒ Click here for torn decks and basic around them

● Check the status ● Check the attack card activation speed ● Check the ability ● Check the hero action ● Check the hero skills ● Check the basic configuration of the deck ● Basic standing around ● About medals

* This is an article as of January 31, 2019.

status

Compare the status of attacks, defense, and physical strength with the same roll (in the gunner, a total of 10 people).

status名倍率順位(ガンナー内)
攻撃1.19位/10位
防御1.41位/10位
体力0.559位/10位

・ Excellent defense.Attack and physical strength are the lowest in all gunners.However, the attack and physical strength are the lowest in the gunner (both of which have the same rate).The attack can be supplemented at the speed of the attack interval, so the key is how to not hit it.

Attack card activation speed

The torn card activation speed is as follows.

[Near] 31st place (no same character) [Ren] 26th place (the same speed as the end of the hero, Aqua, Adam, etc.) [Rip] 2nd place (the hit is the same speed as Rem)& Rachel's end as the end)

[Zhou] is the speed of the top class.[Far] [Ren] [Near] will not need to be installed aggressively.

Basically, I want to select an attack card of [Zhou] and [Strong].In addition, UR "Umabu" and UR "Bargain Sale" are also selected from the vulnerable to penetration.

全ヒーロー攻撃系スキルカード発動速度ランキング【近・連・周・遠】

ability

Ability "Royal Palace Ice Mirashi -Enie" automatically accumulates hero skill power when Adam is nearby.It is a powerful ability that is valuable to use up and use it as well as "Lirimaru".Let's use it by fixing it with Adam.

The details are described below.

・ The increase in the HS gauge is almost the same as when it is on a post -expansion portal.・ It does not overlap with the increase in the HS gauge by the portal.Therefore, the increase in the amount of the portal expansion is larger.・ Adam is OK for both enemies and ally.・ Only torns increase the number of HS gauges.Adam does not increase.

▲ If you can extend the portal, give priority to expansion.

Hero action

After executing the hero action, release the long press at any position to make the ice pillar appear there.The range is shorter, but there is little front and rear gaps and it is very convenient.In the hero action of the same system, it is easy to use and easy to use firepower, so I would like to use it aggressively.

The details are described below.

【#コンパス攻略】ソーン=ユーリエフの性能やstatusを詳しく解説

・ Ice pillars are damage magnification 1.Six times, like Adam, has a blowing effect.If you are within the attack range of the torn while blowing off, you can hit it with a normal attack.・ Depending on the situation, it will be connected to the ice pillar after the ranging of the normal attack.* If you keep your opponent a silent, you will not be able to erase the gap of blowing with a card, so it is easy to hit.

Ice pillars that reach the normal range of the longest.

If the circle of the normal attack is orange while blowing off the ice pillar, you can hit it in the air.

Usually, after chasing, it can also lead to more ice pillars.

▲ I want to make the ice pillar → usually chased → Ice pillar as a damage.

Heroose skills

Hero Skill "Aisicle Road" is set up around the frozen area + the damage affected at the time of freezing.It will be very useful for the final C defense because it can be changed by walking in the field position.If you want to use torns, you will definitely use the hero skills you want to use.Below, detailed specifications are listed.

・ During frozen, all attacks like Adam will be 99999 damage.・ After the invincible end, the field is expanded and you can move for about 7 seconds.The range of the field is slightly narrower than the standard attacker of the attacker.

Torn HS range (yellow circle).

General attack range of attackers (green circles)

▲ It is slightly narrower than the normal attack range of the attacker.

・ The field follows the torn walking.The field that is out of the occurrence remains for about 4 seconds and disappears.・ Normal attacks and cards are locked during HS.Note that you can't attack yourself until the end of HS even if you freeze.

▲ If you walk straight from the corner.You can see that they are following Thorn.Also note that it is locked.

Defense around the portal.

The narrow passage is closed in a straight line.

▲ The enclosure according to the terrain can be made.

・ By placing the field on the foot of the enemy who has put out HS, the enemy will freeze immediately after the invincibility is cut.

Enemy Adam activates HS during HS

Place the field on your feet while avoiding.

After the invincibility, the opponent freezes.

▲ Effective for HS users.

・ If you touch the portal during HS and press and hold immediately, the control speed will not change.If you press and press after the portal begins to shrink, the control speed will change.・ The card is locked during HS, and defense and physical strength are the same as normal.Be careful not to be killed immediately.・ If you use the UR “Bujutsu” or UR “empty run” before HS, you can use HS in accelerated state.

Original: There is a squid.Brother:* No foot medals

▲ Comparison of distance when running immediately after HS from the blue response.

・ The freezing time of the ice pillar is about 7 seconds.However, if the field is left below, the freezing time will continue to be reset.Frozen can be solved 7 seconds after the field disappears from the feet.See the video below.

Sorne deck configuration

Thorns are mainly in the form of turning around as a typical gunner.I want to blow off the approaching enemies and create a form that allows you to be able to chase with normal attacks.A recovery card is also required.

[Near or protection or strong] × 2 Choose 2 pieces from less than 2.1) Aim for silent → ice pillars → chase with UR "Japanese drum".2) Aim for stun → ice pillars → chase with UR “Doman”.3) The movement speed is improved with UR "Bujutsuka".Expand the field by increasing the movement speed with HS.4) Defense up with UR "dollar kest".Endure the enemy's normal attack and defeat the opponent with this attack first.5) Increase the attack power with SR “Himeturu”.6) Put the second damage cut card of [None].Conditions and damage countermeasures.(If you want to adopt it, let's keep it into one) 7) UR “Bargain Sale”, UR “Umbu” aims for penetration [Prevention] 100%damage cut card is desirable.[Healing] Basic instant recovery is desirable.I want to choose in consideration of the status, color, and card level.

First of all, based on this configuration, it is a good idea to consult with your card and form a deck.

ぶじゅつか/和太鼓/ガブリエル/全天

Basic way to get around

First, grasp the opponent's card.In the case of torns, the presence or absence of enemy penetration often divides life and death.If you have SR "Leon" or UR "with", you may be killed immediately.Let's find out enough.

Assuming that you have recovery and defense, let's know at an early stage of what you have in the remaining two.

If there is a character with a heavy HS on the Gunner Theory Street, B Portal.Otherwise, let's take the A portal.

After acquiring the portal, basically expand your own team.If possible, I want to save the hero skills in the early stages.

After that, we head for the support of allies fighting in the C portal.Ice pillar → I want to aim for a normal combo.

If the enemy has slipped through the avant -garde, intercept in [Shu] and get in the stun or icicle in the stun or down in a normal combo.

The basic flow is to destroy the enemy with an excellent normal attack from the rear + Ice pillars → create a numerical advantage.

It is easy to be targeted by enemies because of low physical strength.Be careful not to overthrow the normal range, stop your feet and shoot too much.

The hero skill should be used near the C portal to divide the enemy and the portal.If there is a UR "Bujutsu" or UR "Soukake", it would be a good idea to actively involve the opponent into the field.

About medals

The classic attack medal, foot medals will be about to stand.If you can usually get foot medals, UR "Suskake", it would be even stronger if you could use them properly.

▲ Feet and attack will be useful.

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